Character mesh low poly in object mode and high poly in sculpt mode - Blender Stack Exchange

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I used InstantMeshes to clean the high poly character 3D scan object, which had to much vertices to be practical. Now I want to adjust the muscle structure with sculpt mode, and I noticed that the

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In Blender, I am trying to rig a character. I did it in edit mode

Are there any reference image websites that I can use to model for

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