HTC Vive - VR Preview - Cross eye, overlapping (4.13) - XR Development - Epic Developer Community Forums

$ 25.50 · 4.7 (382) · In stock

Hi, I am using HTC VIVE with UE4.13. Whenever I press play on VR Preview, the left eye and the right seem to overlap - cross eyed. For the left eye, the left sight of the vision has a dark portion. Same thing for the right eye, but on the right side. Please refer to this image. It looks something like this. . Please note however that the head tracking works fine. I have tried making the compositor fullscreen, tried extended mode, tried direct mode but still the same. So I thought lets try t

Getting Started with VRS & Foveated Rendering using HTC Vive Pro Eye & Unreal Engine - Developer Blog - VIVE Forum

HTC Vive announces VIVERSE for Business & XR ecosystem updates

HTC Vive Announces Viveverse, A Cross-Platform Metaverse - VRScout

Project is normal on Vive, glitchy on Quest - Rendering - Epic Developer Community Forums

VR Camera overridden - eyes not rendered separately? UE4 SteamVR - XR Development - Epic Developer Community Forums

HTC Vive XR Elite Face & Eye Tracking Addon Now Available

Getting Started with VRS & Foveated Rendering using HTC Vive Pro Eye & Unreal Engine - Developer Blog - VIVE Forum

View through each eye seems off - VIVE Console Software - VIVE Forum

This is hardcore: High-End VR Headsets Comparison: Pimax, Varjo, Xtal, StarVR, HTC Focus 3, and HP Reverb G2 Omnicept. (Short Vision) : r/Pimax

Project is normal on Vive, glitchy on Quest - Rendering - Epic Developer Community Forums

Getting Started with VRS & Foveated Rendering using HTC Vive Pro Eye & Unreal Engine - Developer Blog - VIVE Forum